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Let an AI agent play-test your game and report bugs

Point a browser agent at a web game build and have it try to finish levels, break things on purpose, and write up what went wrong.

ChatGPTClaude Blaze Fish recipe
49
Proof
10/40
Payoff
15/25
Ease
13/20
Cost
11/15
How the score works
Difficulty
Intermediate
Setup time
30 min
Monthly cost
$20/mo
What it saves
hours of play-testing per build

How to do it

  1. Host the latest build at a link the agent can open.
  2. Give the agent the controls and the goal of each level.
  3. Ask it to play normally first, then to try to break things.
  4. Get a bug list with steps to reproduce.
  5. Hand the list to your coding agent to fix.

The prompt

Play the web game at {{url}}. Controls: {{controls}}. Goal: {{goal}}.
First, try to finish level 1 the normal way and describe how it felt (too easy, too hard, confusing parts).
Then try to break it: walk into walls, mash buttons, pause and resume, resize the window, go backwards.
Report a table of bugs: what you did, what happened, what should have happened, how bad it is (low, medium, high).

Blaze School prompt pack

The full version adds variations, error handling and a checklist. It is part of Blaze School.

Members get every prompt pack.

See Blaze School plans Log in

Where this comes from

A build we designed. Not yet tested end to end.

Tried this? Tell us how it went and help move its proof level up.

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